Ren's Pokemon

TEAM
Ike [Marshstomp] Level 19; Nature: Rash; Loyalty 4; Male

  • Ability: Damp: [Static] The Moves Selfdestruct and Explosion may not be used when a Pokemon with Damp is within 20-meters of Selfdestruct or Explosion’s user. The Ability Aftermath may not be activated when a Pokemon with Damp is within 20-meters of the Pokemon attempting to activate Aftermath.

Experience: 9900/10000

Stats

  • Hit Points: 9 [46 hp]
  • Attack: 12
  • Defense: 8
  • Special Attack: 11
  • Special Defense: 7
  • Speed: 4

Moves: Level Up:
1 Growl
1 Tackle
5 Mud-Slap
9 Water Gun
15 Bide
16 Mud Shot

TM/Tutor:

  • Bulldoze

Capabilities:

  • Overland 6
  • Surface 6
  • Underwater 6
  • Burrow 6
  • Jump 1
  • Power 2
  • Intelligence 3
  • Fountain: A Pokemon who has the Fountain Capability can produce freshwater. They can control how lightly or powerfully they produce the water, sprinkling water or forcefully shooting water with the strength of a fire hose.
  • Gilled: A Gilled Pokemon can breath underwater. It never needs to come up for air and can remain underwater for as long as it wants to.

Zap [Chinchou] Level: 19; Ability: Volt Absorb, Nature: Modest; Loyalty: 3; Female
Experience: 9900/10000

Stats:

  • Hit Points: 12 [55 hp]
  • Attack: 2
  • Defense: 7
  • Special Attack: 13
  • Special Defense: 8
  • Speed: 11

Moves: Level Up:

  • Bubble
  • Supersonic
  • Thunder Wave
  • Flail
  • Confuse Ray
  • Water Gun

TM/Egg/Tutor:

  • Thunderbolt
  • Volt Switch
  • Scald

Capabilities:

  • Overland 2
  • Surface 8
  • Underwater 8
  • Jump 2
  • Power 1
  • Intelligence 3
  • Gilled: A Gilled Pokemon can breath underwater. It never needs to come up for air and can remain underwater for as long as it wants to.
  • Glow: A Pokemon with the Glow Capability can emit light from a part of its body. Depending on the variety of wild Pokemon nearby, it might attract Pokemon or ward them away.
  • Zapper: Pokemon with the Zapper Capability can produce controlled electricity or send electrical currents through various conductive materials. If an electrical device is capable of being recharged, a Pokemon with Zapper can recharge it to full power on a check of 13 or better on 1d20 Daily.

Lili [Ludicolo] Level: 19; Ability: Swift Swim; Nature: Gentle; Loyalty: 3: Female
EXP: 9900/10000

Stats:

  • Hit Points: 17 (13) [70 hp]
  • Attack: 7
  • Defense: 14 (11)
  • Special Attack: 12 (9)
  • Special Defense: 15 (12)
  • Speed: 10 (7)

Moves: Level Up

  • Mist
  • Nature Power
  • Giga Drain
  • Leech Seed
  • Synthesis
  • Razor Leaf
  • Fury Swipes

Egg/TM:

  • Scald
  • Toxic
  • Teeter Dance
  • Rain Dance

Capabilitys:

  • Overland 6
  • Surface 10
  • Underwater 6
  • Jump 4
  • Power 4
  • Intelligence 4
  • Fountain: A Pokemon who has the Fountain Capability can produce freshwater. They can control how lightly or powerfully they produce the water, sprinkling water or forcefully shooting water with the strength of a fire hose.
  • Sprouter: A Pokemon with the Sprouter capability can rapidly influence the growth of plants and flora around them. Over 5 seconds, a Sprouter can grow a plant 1 meter taller or wider than it currently was. Through the use of Sprouter, the Pokemon can also make plants grow up to 125% of the normal size they would become naturally. For a Pokemon to use their Sprouter ability for 10 seconds, they must sacrifice 1 HP, in place of a Move.

Crinis [Dratini] Level: 19; Ability: Swift Swim; Loyalty: 2; Male
Exp: 9900/10000

Stats:

  • HP: 7 (4) [40 hp]
  • Attack: 11 (8)
  • Defense: 8 (5)
  • Special Attack: 10 (7)
  • Special Defense: 9 (5)
  • Speed: 10 (7)

Moves: Level Up/Egg

  • Dragon Rage
  • Thunderwave
  • Twister
  • Dragon Pulse
  • Water Pulse
  • Dragon Rush
  • Iron Tail

Tutor/TM:

  • Fire Blast

Capabilities:

  • Overland 5
  • Surface 5
  • Underwater 5
  • Jump 2
  • Power 1
  • Intelligence 3
  • Aura: Pokemon who can use Aura are blessed with a great power. Pokemon who can use Aura can read the minds of other Pokemon and humans, although they cannot transfer their thoughts to others unless they too have the ability to manipulate Aura. Pokemon with the Aura Capability can also read a person’s Aura. Everything has an Aura, but not many can access their Aura. Auras can be any color. The shade of the color varies from very tinted to very darkened. If the color of the Aura is tinted, the target has little negative intentions. If the color of the Aura is very blackened, the target has many malicious intentions.
    An Aura’s shade can be anywhere in between.
  • Fountain: A Pokemon who has the Fountain Capability can produce freshwater. They can control how lightly or powerfully they produce the water, sprinkling water or forcefully shooting water with the strength of a fire hose.
  • Firestarter: A Pokemon who has the Firestarter Capability can produce flames. They can control how lightly or powerfully they produce the fire, creates puffs of fire the size of a lighter or a large burst of fire capable on engulfing a tree.

Kurse [Frillish] Level 19; Ability: Water Absorb, Nature: Calm; Loyalty: 2; Male
Experience 9900/10000

Stats:

  • Hit Points: 10 (6) [49 hp]
  • Attack: 2 (2)
  • Defense: 8 (5)
  • Special Attack: 12 (7)
  • Special Defense: 15 (11)
  • Speed: 7 (4)

Lvl/Egg Moves:

  • Bubble
  • Water Sport
  • Absorb
  • Night Shade
  • Bubblebeam
  • Recover

TM/Tutor:

  • Shadow Ball
    Capabilities
  • Overland 1
  • Surface 7
  • Underwater 7
  • Jump 2
  • Power 1
  • Inteligence 4
  • Fountain (produce water)
  • Invisibility

Igneous [Numel]; Level: 19; Ability: Oblivious; Nature: Sassy; Loyalty: 2; Gender: Male
Experience 9900/10000

Stats

  • Hit Points: 14 12 [61 hp]
  • Attack: 10 6
  • Defense: 13 10
  • Special Attack: 12 7
  • Special Defense: 12 7
  • Speed: 2

Lvl/Egg Moves

  • Body Slam
  • Rollout
  • Heat Wave
  • Tackle
  • Ember
  • Magnitude
  • Yawn

TM/Tutor Moves

Capabilities
Overland 6
Surface 2
Jump 3
Power 2
Intelligence 3
Firestarter
Groundshaper
NOT TEAM (all loyalty 1 unless otherwise specified)
Krabby 7 Shell Armor, Adamant; Female
Shellder 8 Shell Armor, Hasty; Fmale
Beedrill Level: 10; Ability: Shield Dust; Nature: Sassy; Loyalty: 2; Male
Plusle 5 Static, Poised; Male
Ducklett 7 Big Pecks, Lazy; Female
Bidoof 6 Unaware, Bold; Male
Zubat 7 Anticipation, Docile; Male
Whismur 6 Soundproof, Patient; Male
Numel 8; Female
Dwebble 8; Female

Sickle [Spheal] Level: 11; Ability: Thick Fat; Nature: Calm; Loyalty: 2; Female

Stats:

  • Hit Points: 10 [41 hp]
  • Attack: 2
  • Defense: 7
  • Special Attack: 8
  • Special Defense: 10
  • Speed: 3

Moves:

  • Defense Curl
  • Growl
  • Powder Snow
  • Water Gun
  • Encore

Capabilities:

  • Overland 6
  • Surface 7
  • Underwater 5
  • Jump 3
  • Power 1
  • Intelligence 3
  • Icestep: Pokemon with the Icestep Capability treat Icy or Snowy terrain as Basic Terrain.
  • Fountain: A Pokemon who has the Fountain Capability can produce freshwater. They can control how lightly or powerfully they produce the water, sprinkling water or forcefully shooting water with the strength of a fire hose.
  • Freezer: When a Pokemon has the Freezer Capability, they can target an area on the ground and turn it into Icy Terrain in place of their Move during their turn, EOT. A 1d20 roll determines the amount of ground turned into Icy Terrain. On a check below 5, only 1 square meter, or 1 space, is changed into Icy Terrain; on 6, up to 5 meters, 5 adjacent spaces; on 9, up to 7 square meters, 7 adjacent spaces; on 12, up to 10 square meters, 10 adjacent spaces; on 15, up to 15 square meters, 15 adjacent spaces; on 18, up to 20 square meters, 20 adjacent spaces; on 20, up to 30 square meters, 30 adjacent spaces.

Senorita [Lotad] Level: 12; Ability: Swift Swim; Nature: Bold; Loyalty: 2; Male *

Stats:

  • Hit Points: 7
  • Attack: 1
  • Defense: 8
  • Special Attack: 6
  • Special Defense: 8
  • Speed: 3

Moves:

  • Astonish
  • Growl
  • Absorb
  • Nature Power
  • Mist

Maw [Sandile] Level: 10; Ability: Moxie; Nature: Jolly; Loyalty: 1; Male *

Stats:

  • Hit Points: 7 [31 hp]
  • Attack: 9
  • Defense: 6
  • Special Attack: 2
  • Special Defense: 6
  • Speed: 10

Moves:

  • Leer
  • Rage
  • Bite
  • Sand-Attack
  • Torment

Krow [Murkrow] Level: 11; Ability: Insomnia; Nature: Desperate; Loyalty: 1; Male

Stats:

  • Hit Points: 8
  • Attack: 13
  • Defense: 4
  • Special Attack: 12
  • Special Defense: 4
  • Speed: 12

Moves:

  • Astonish
  • Peck
  • Pursuit

Capabilities:

  • Overland 4
  • Surface 1
  • Sky 6
  • Jump 2
  • Power 1
  • Intelligence 4
  • Stealth: A Pokemon with the Stealth Capability are excellent at approaching the enemy for an up close assault. While Shifting, unless they purposely want to, Stealth Pokemon do not make any noise. Unless a Pokemon with Stealth has used a Ranged Move during the current round or the round previous, Ranged Moves may not target them if the line of sight drawn goes through Rough Terrain or if the Pokemon is on Rough Terrain.

Ren's Pokemon

Aurora Lucens phatpack